lhark
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51abb756a5
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Add camera controls, delete dead code, squash a few bugs
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2017-11-30 23:18:52 -05:00 |
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lhark
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f0aa3d3fb9
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Working pipeline, waves WIP
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2017-11-28 12:35:49 -05:00 |
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lhark
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f7f6beb3dc
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Implement DisplayPacketOutlined & AddPacketDisplacement
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2017-11-27 18:10:19 -05:00 |
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lhark
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ffd0938e1b
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Add RasterizeWaveMeshPosition
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2017-11-27 00:12:13 -05:00 |
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lhark
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5108492544
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Texture and shaders loading, add quad
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2017-11-27 00:11:42 -05:00 |
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lhark
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72524997ef
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Add FBO and util implementation
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2017-11-26 00:47:29 -05:00 |
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lhark
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0e71905c8b
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Add FBO & Fix microsoft induced compilation errors
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2017-11-26 00:46:30 -05:00 |
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lhark
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b57310b38c
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Initial commit
OpenGL boilerplate by Benoit Ozell
Packets code taken from https://github.com/jeschke/water-wave-packets
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2017-11-25 16:18:26 -05:00 |
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