Commit graph

8 commits

Author SHA1 Message Date
lhark
51abb756a5 Add camera controls, delete dead code, squash a few bugs 2017-11-30 23:18:52 -05:00
lhark
f0aa3d3fb9 Working pipeline, waves WIP 2017-11-28 12:35:49 -05:00
lhark
f7f6beb3dc Implement DisplayPacketOutlined & AddPacketDisplacement 2017-11-27 18:10:19 -05:00
lhark
ffd0938e1b Add RasterizeWaveMeshPosition 2017-11-27 00:12:13 -05:00
lhark
5108492544 Texture and shaders loading, add quad 2017-11-27 00:11:42 -05:00
lhark
72524997ef Add FBO and util implementation 2017-11-26 00:47:29 -05:00
lhark
0e71905c8b Add FBO & Fix microsoft induced compilation errors 2017-11-26 00:46:30 -05:00
lhark
b57310b38c Initial commit
OpenGL boilerplate by Benoit Ozell
Packets code taken from https://github.com/jeschke/water-wave-packets
2017-11-25 16:18:26 -05:00