Optical flow tracking and recursive stabilisation on the way
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1 changed files with 35 additions and 128 deletions
161
src/papillon.cpp
161
src/papillon.cpp
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@ -17,18 +17,24 @@ class Traite_image {
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const static int THRESHOLD_DETECT_SENSITIVITY = 10;
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const static int BLUR_SIZE = 5;
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const static int THRESHOLD_MOV = 5;
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const static int MOVEMENT_THRES = 0.1;
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constexpr static float MOVEMENT_THRES = 0.1;
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constexpr static float FLOW_MIN_QUAL = 0.01;
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const static int FLOW_MIN_DIST = 20;
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Mat prev;
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Mat last_T;
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// Stabilisation transformation matrices
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Mat T, last_T;
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bool first = true;
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// Features vectors
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vector <Point2f> prev_ftr, cur_ftr;
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// Downsize factor
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int resize_f = 2;
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int resize_f = 1;
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int theObject[2] = {0,0};
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Rect objectBoundingRectangle = Rect(0,0,0,0);
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@ -75,10 +81,10 @@ class Traite_image {
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Mat next_stab;
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stabiliseImg(prev, next, next_stab);
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Rect myROI(next_stab.size().width/8, next_stab.size().height/8, next_stab.size().width*3/4, next_stab.size().height*3/4);
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Mat next_stab_cropped = next_stab(myROI);
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Mat prev_cropped = prev(myROI);
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trackingOptFlow(prev_cropped, next_stab_cropped, output);
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trackingOptFlow(prev, next_stab, next_stab);
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Mat next_stab2;
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stabiliseImg(prev, next, next_stab2);
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trackingOptFlow(prev, next_stab2, output);
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//searchForMovementOptFlow(prev_cropped, next_stab_cropped, output);
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@ -112,7 +118,7 @@ class Traite_image {
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vector <uchar> status;
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vector <float> err;
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goodFeaturesToTrack(prev_grey, prev_corner, 200, 0.01, 30);
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goodFeaturesToTrack(prev_grey, prev_corner, 200, FLOW_MIN_QUAL, FLOW_MIN_DIST);
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calcOpticalFlowPyrLK(prev_grey, cur_grey, prev_corner, cur_corner, status, err);
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// weed out bad matches
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@ -125,11 +131,11 @@ class Traite_image {
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}
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}
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Mat T = estimateRigidTransform(prev_ftr, cur_ftr, true); // false = rigid transform, no scaling/shearing
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T = estimateRigidTransform(prev_ftr, cur_ftr, true); // false = rigid transform, no scaling/shearing
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if(T.data == NULL) {
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if(T.data == NULL)
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last_T.copyTo(T);
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}
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else
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T.copyTo(last_T);
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Mat cur2;
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@ -139,115 +145,6 @@ class Traite_image {
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cur2.copyTo(output);
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}
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void searchForMovement(Mat prev, Mat cur, Mat &output){
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Mat cur_grey, prev_grey;
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cur.copyTo(output);
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cvtColor(prev, prev_grey, COLOR_BGR2GRAY);
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cvtColor(cur, cur_grey, COLOR_BGR2GRAY);
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// Subtract the 2 last frames and threshold them
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Mat thres;
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absdiff(prev_grey,cur_grey,thres);
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threshold(thres, thres, THRESHOLD_DETECT_SENSITIVITY, 255, THRESH_BINARY);
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// Blur to eliminate noise
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blur(thres, thres, Size(BLUR_SIZE, BLUR_SIZE));
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threshold(thres, thres, THRESHOLD_DETECT_SENSITIVITY, 255, THRESH_BINARY);
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//notice how we use the '&' operator for objectDetected and output. This is because we wish
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//to take the values passed into the function and manipulate them, rather than just working with a copy.
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//eg. we draw to the output to be displayed in the main() function.
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bool objectDetected = false;
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Mat temp;
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thres.copyTo(temp);
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//these two vectors needed for output of findContours
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vector< vector<Point> > contours;
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vector<Vec4i> hierarchy;
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//find contours of filtered image using openCV findContours function
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//findContours(temp,contours,hierarchy,CV_RETR_CCOMP,CV_CHAIN_APPROX_SIMPLE );// retrieves all contours
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findContours(temp,contours,hierarchy,CV_RETR_EXTERNAL,CV_CHAIN_APPROX_SIMPLE );// retrieves external contours
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//if contours vector is not empty, we have found some objects
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if(contours.size()>0)objectDetected=true;
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else objectDetected = false;
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if(objectDetected){
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//the largest contour is found at the end of the contours vector
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//we will simply assume that the biggest contour is the object we are looking for.
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vector< vector<Point> > largestContourVec;
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largestContourVec.push_back(contours.at(contours.size()-1));
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//make a bounding rectangle around the largest contour then find its centroid
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//this will be the object's final estimated position.
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objectBoundingRectangle = boundingRect(largestContourVec.at(0));
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}
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//make some temp x and y variables so we dont have to type out so much
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int x = objectBoundingRectangle.x;
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int y = objectBoundingRectangle.y;
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int width = objectBoundingRectangle.width;
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int height = objectBoundingRectangle.height;
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//draw a rectangle around the object
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rectangle(output, Point(x,y), Point(x+width, y+height), Scalar(0, 255, 0), 2);
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//write the position of the object to the screen
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putText(output,"Tracking object at (" + intToString(x)+","+intToString(y)+")",Point(x,y),1,1,Scalar(255,0,0),2);
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}
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void searchForMovementOptFlow(Mat prev, Mat cur, Mat &output){
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Mat cur_grey, prev_grey;
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cur.copyTo(output);
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cvtColor(prev, prev_grey, COLOR_BGR2GRAY);
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cvtColor(cur, cur_grey, COLOR_BGR2GRAY);
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Mat flow;
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calcOpticalFlowFarneback(prev_grey, cur_grey, flow, 0.5, 3, 15, 3, 5, 1.2, 0);
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vector<Mat> flow_coord(2);
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Mat flow_norm, angle;
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split(flow, flow_coord);
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cartToPolar(flow_coord[0], flow_coord[1], flow_norm, angle);
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//threshold(flow_norm, flow_norm, THRESHOLD_DETECT_SENSITIVITY, 255, THRESH_BINARY);
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// Blur to eliminate noise
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blur(flow_norm, flow_norm, Size(BLUR_SIZE, BLUR_SIZE));
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threshold(flow_norm, flow_norm, THRESHOLD_DETECT_SENSITIVITY, 255, THRESH_BINARY);
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flow_norm.convertTo(flow_norm, CV_8U);
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bool objectDetected = false;
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Mat temp;
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flow_norm.copyTo(temp);
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//these two vectors needed for output of findContours
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vector< vector<Point> > contours;
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vector<Vec4i> hierarchy;
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//find contours of filtered image using openCV findContours function
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//findContours(temp,contours,hierarchy,CV_RETR_CCOMP,CV_CHAIN_APPROX_SIMPLE );// retrieves all contours
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findContours(temp,contours,hierarchy,CV_RETR_EXTERNAL,CV_CHAIN_APPROX_SIMPLE );// retrieves external contours
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//if contours vector is not empty, we have found some objects
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if(contours.size()>0)objectDetected=true;
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else objectDetected = false;
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if(objectDetected){
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//the largest contour is found at the end of the contours vector
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//we will simply assume that the biggest contour is the object we are looking for.
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vector< vector<Point> > largestContourVec;
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largestContourVec.push_back(contours.at(contours.size()-1));
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//make a bounding rectangle around the largest contour then find its centroid
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//this will be the object's final estimated position.
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objectBoundingRectangle = boundingRect(largestContourVec.at(0));
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}
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//make some temp x and y variables so we dont have to type out so much
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int x = objectBoundingRectangle.x;
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int y = objectBoundingRectangle.y;
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int width = objectBoundingRectangle.width;
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int height = objectBoundingRectangle.height;
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//draw a rectangle around the object
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rectangle(output, Point(x,y), Point(x+width, y+height), Scalar(0, 255, 0), 2);
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//write the position of the object to the screen
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putText(output,"Tracking object at (" + intToString(x)+","+intToString(y)+")",Point(x,y),1,1,Scalar(255,0,0),2);
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}
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void warpPoints(vector<Point2f> p, vector<Point2f> &p_warp, Mat T, bool invert=false) {
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if(invert)
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invertAffineTransform(T, T);
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@ -266,17 +163,27 @@ class Traite_image {
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}
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void trackingOptFlow(Mat prev, Mat cur, Mat &output) {
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vector <Point2f> curc_stab;
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cur.copyTo(output);
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vector <Point2f> cur_ftr_stab;
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Mat T = estimateRigidTransform(prev_ftr, cur_ftr, true); // false = rigid transform, no scaling/shearing
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ROS_INFO("ready to warp");
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warpPoints(cur_ftr, curc_stab, T, true);
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ROS_INFO("warped");
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if(T.data == NULL)
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last_T.copyTo(T);
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else
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T.copyTo(last_T);
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warpPoints(cur_ftr, cur_ftr_stab, T, true);
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vector <Point2f> objects;
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for(size_t i=0; i < prev_ftr.size(); ++i) {
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float flow_norm = norm(prev_ftr[i] - cur_ftr[i]) / prev.size().height;
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if(flow_norm > MOVEMENT_THRES)
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objects.push_back(cur_ftr[i]);
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float flow_norm = norm(prev_ftr[i] - cur_ftr_stab[i]) / prev.size().height;
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line(output, prev_ftr[i], cur_ftr[i], Scalar(200,0,0),1);
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line(output, prev_ftr[i], cur_ftr_stab[i], Scalar(0,200,0),1);
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if(flow_norm > MOVEMENT_THRES) {
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objects.push_back(cur_ftr_stab[i]);
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prev_ftr.erase(prev_ftr.begin() + i);
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cur_ftr.erase(cur_ftr.begin() + i);
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}
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}
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for(size_t i=0; i < objects.size(); ++i) {
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