fixed stupid bug of snap-to-screen

This commit is contained in:
arg@mig29 2006-10-30 12:26:55 +01:00
parent 99785382ae
commit 51c7589c87

View file

@ -48,13 +48,13 @@ movemouse(Client *c) {
XSync(dpy, False);
c->x = ocx + (ev.xmotion.x - x1);
c->y = ocy + (ev.xmotion.y - y1);
if(abs(c->x) < sx + SNAP)
if(abs(c->x) < SNAP)
c->x = sx;
else if(c->x + c->w > sx + sw - SNAP)
else if(abs((sx + sw) - (c->x + c->w)) < SNAP)
c->x = sw - c->w - 2 * BORDERPX;
if(abs(c->y) < sy + bh + SNAP)
if(abs((sy + bh) - c->y) < SNAP)
c->y = sy + bh;
else if(c->y + c->h > sy + sh - SNAP)
else if(abs((sy + sh) - (c->y + c->h)) < SNAP)
c->y = sh - c->h - 2 * BORDERPX;
resize(c, False, TopLeft);
break;