Fix le bug quand on tue personne.
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@ -400,8 +400,9 @@ def play():
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elif "up" in STATE or player_has_immunity:
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# Traitement de la requête de bannissement
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if request.method == 'POST':
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target_id = int(request.form['target_id'])
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target_id = request.form['target_id']
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if target_id != 'none':
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target_id = int(target_id)
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if is_banned(target_id):
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flash(u'Utilisateur déjà tranché, il faut en choisir un autre.')
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else:
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