adds land takeoff reset to keyboard_azerty

This commit is contained in:
Louis-Guillaume DUBOIS 2015-04-25 13:24:31 +02:00
parent 33e872937f
commit 3c1e015411

View file

@ -4,16 +4,18 @@ import roslib; roslib.load_manifest('teleop_twist_keyboard')
import rospy
from geometry_msgs.msg import Twist
from std_msgs.msg import Empty
import sys, select, termios, tty
msg = """
Reading from the keyboard and Publishing to Twist!
---------------------------
Moving around:
| y| u| i| o|
| h| j| k| l| m|
| n| ,| ;| :|
---------------------
takeoff>| t| y| u| i| o|
|---|---|---|---|---|----
reset>| g| h| j| k| l| m|
|---|---|---|---|---|----
land>| b| n| ,| ;| :|
---------------------
a/w : increase/decrease max speeds by 10%
z/x : increase/decrease only linear speed by 10%
@ -63,7 +65,10 @@ def vels(speed,turn):
if __name__=="__main__":
settings = termios.tcgetattr(sys.stdin)
pub = rospy.Publisher('cmd_vel', Twist, queue_size=1)
pub = rospy.Publisher('/cmd_vel', Twist, queue_size=1)
land = rospy.Publisher('/ardrone/land', Empty, queue_size=1)
takeoff = rospy.Publisher('/ardrone/takeoff', Empty, queue_size=1)
reset = rospy.Publisher('/ardrone/reset', Empty, queue_size=1)
rospy.init_node('keyboard_azerty')
x = 0
th = 0
@ -75,33 +80,42 @@ if __name__=="__main__":
print vels(speed,turn)
while(1):
key = getKey()
if key in moveBindings.keys():
x = moveBindings[key][0]
th = moveBindings[key][1]
y = moveBindings[key][2]
z = moveBindings[key][3]
elif key in speedBindings.keys():
speed = speed * speedBindings[key][0]
turn = turn * speedBindings[key][1]
print vels(speed,turn)
if (status == 14):
print msg
status = (status + 1) % 15
if (key == 't'):
takeoff.publish(Empty())
print "takeoff"
elif (key == 'g'):
reset.publish(Empty())
print "reset"
elif (key == 'b'):
land.publish(Empty())
print "land"
else:
x = 0
th = 0
y = 0
z = 0
if (key == '\x03'):
break
twist = Twist()
twist.linear.x = x*speed
twist.linear.y = y*speed
twist.linear.z = z*speed
twist.angular.x = 0; twist.angular.y = 0;
twist.angular.z = th*turn
pub.publish(twist)
if key in moveBindings.keys():
x = moveBindings[key][0]
th = moveBindings[key][1]
y = moveBindings[key][2]
z = moveBindings[key][3]
elif key in speedBindings.keys():
speed = speed * speedBindings[key][0]
turn = turn * speedBindings[key][1]
print vels(speed,turn)
if (status == 14):
print msg
status = (status + 1) % 15
else:
x = 0
th = 0
y = 0
z = 0
if (key == '\x03'):
break
twist = Twist()
twist.linear.x = x*speed
twist.linear.y = y*speed
twist.linear.z = z*speed
twist.angular.x = 0; twist.angular.y = 0;
twist.angular.z = th*turn
pub.publish(twist)
except:
print e
finally: